VILABS

Come To Life

Study Case

About

Come To Life is an Augmented Reality-based educational attraction that allows students to color drawings, which then appear as 3D avatars on a big screen. It provides an engaging and fun learning experience, enabling students to see their artwork come to life in 3D format. This project was developed for Kagungan Dalem Wahanarata, a project by Gusti Kanjeng Ratu Bendara, Penghageng KHP Nitya Budaya, Karaton Ngayogyakarta Hadiningrat.

The Challenge

Museums and educational centers often face challenges in providing engaging and interactive educational experiences for students. Traditional approaches may not be enough to spark interest and creativity.

Our Solution

Come To Life offers a new experience for students, enabling them to color drawings that transform into 3D objects. This not only inspires creativity but also introduces AR technology into learning in an enjoyable way.