BRAINS UNY dan PT VILABS berkolaborasi mengembangkan alat rehabilitasi pasca...
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The basis of immersive technology is augmented reality and virtual reality which are currently starting to develop. Use for education, training, games, healthcare, marketing and others began to be used in the metaverse era. Come explore with us.
Visualize any idea or shape by rendering it beautiful and more immersive. Create stories in visual form to feel real sensations like in a new world.
Providing lifelike 3D avatar interactions for dynamic presentations and enhanced engagement.
Elevating user experiences through interactive photo booths and immersive digital exhibitions.
The Museum Wahanarata Project – RM Pradiptya Abikusno Condro Putro | Deputy Head of Museum Wahanarata
Amalia Kartika Sari S.Tr.Kes., M.T.
Lecturer of the Applied Bachelor’s Program in Imaging Radiology Technology, Universitas Airlangga
Dr. Jeffri Ardiyanto, M.App.Sc.Â
Director of Poltekkes Kemenkes Semarang
BRAINS UNY dan PT VILABS berkolaborasi mengembangkan alat rehabilitasi pasca...
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